Wednesday, August 7, 2013

Learn How To Use Flash CS5 - Tutorials for Beginners

Hello! Thanks for visiting my page. If you're looking to learn how to use Flash CS5, then check out my Flash CS5 tutorials for beginners. I've organized them into different chapters, which you can see below. These are a mix of text and video tutorials, and I hope that you'll find them engaging and enriching. Have fun learning how to use Flash CS5!

Chapter 1 - Getting Started

  1. Getting Started with Flash CS5
  2. The Properties Panel

Chapter 2 - Drawing in Flash

  1. The fill color vs the stroke color
  2. Understanding the difference between object drawing mode and merge drawing mode

Chapter 3 - The Flash Timeline Window

  1. Working with Layers in Flash
  2. Creating a frame by frame animation in Flash
  3. Understanding when to insert frames, keyframes, and blank keyframes

Chapter 4 - Symbols in Flash

  1. Introduction to Flash symbols

Chapter 5 - Tweens

  1. Working with Classic Tweens
  2. Adding a Layer Mask in Flash
  3. Adding a Classic Motion Guide

Chapter 6 - Nesting

  1. Creating a Nested Animation

Thank you for visiting my Flash CS5 tutorials for beginners page. I hope you were able to learn a lot about how to use Flash CS5. If you know other people who also want to learn, feel free to share this page with them.

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Learn All About The Flash CS5 Classic Tween

Welcome to my Flash CS5 classic tween tutorial page. Here, you'll find a collection of video tutorials that will teach you how to create classic tweens in Flash CS5. Each video explains a specific topic, and shows simple examples that you can easily follow. So now, let's begin learning all about the Flash CS5 classic tween.

PART 1 - Introduction to Classic Tweens

Let's start off with an introduction explaining what Flash CS5 Classic Tweens are. And I'll also show you how to create a very simple example.
[WATCH THE VIDEO TUTORIAL]

PART 2 - Adding More Keyframes

In part 2 of this video series on the Flash CS5 classic tween, we're going to edit the animation that we made in part 1. We'll be adding a few more keyframes to make the circle move in a few more different directions.
[WATCH THE VIDEO TUTORIAL]

PART 3 - Editing the Position of an Object in Each Keyframe

Here in part 3 of this video series on the Flash CS5 classic tween, we're going to edit the animation that we finished in part 2. But instead of adding more keyframes, we're just going to make use of the existing keyframes, and simply change the position of the circle in each of them. That way, we'll still end up with a different animation where the circle is moving in a different direction.
[WATCH THE VIDEO TUTORIAL]

PART 4 - Adding a Keyframe in Between Two Existing Keyframes

In part 4 of this video series on the Flash CS5 classic tween, I'll show you how to quickly add a keyframe in between 2 keyframes that already have a classic tween. I'll also show you how to remove a keyframe.
[WATCH THE VIDEO TUTORIAL]

PART 5 - Adjusting the Distance Between Keyframes

Here in part 5 of this video series about classic tweens in Flash CS5, I'll show you how to adjust the distance between the keyframes of your classic tweens. Adjusting the distance between keyframes will allow you to edit the speed of your tweens.
[WATCH THE VIDEO TUTORIAL]

PART 6 - Tweening 2 or More Objects at the Same Time

In part 6, I'll show you the number one rule to follow when tweening two or more objects at the same time.
[WATCH THE VIDEO TUTORIAL]

PART 7 - Creating a Scaling Animation

In part 7 of this video series on the Flash CS5 classic tween, I'll show you how to create a scaling animation. In this example, we'll learn how to make a circle grow using a classic tween.
[WATCH THE VIDEO TUTORIAL]

Thanks for visiting this page. If you know other people who'd also like to learn all about the Flash CS5 Classic Tween, feel free to share this page with them!